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| The Never Council Meeting (9/5/2020) Summary

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Post time 2020-9-6 17:24:08 | Show all posts |Read mode
Edited by MoonFields at 2020-9-11 20:47

NCMeeting_Summary.png

| Good Day everyone~ As promised on the FAQ thread, I will be posting a summary of the entire meeting. Hope you guys find it useful somehow! :'DD



New Staff Promotions

Acknowledgements from Jasper for the Dev Team
  • Current Dev Team: Wind, Apple, Su


Main Never Council Meeting Agenda (Courtesy of Jasper):

Agenda 1: Mute Roles and Bans
  • Jasper suggested to return the 'Kick-out Player shop', which is an area only accessible to staff members. It has the ability to kick out a certain player who may be violating FairyABC’s rules.
  • He also suggested that it should be a forum feature now to prevent any player from possible false-kicking of members.
  • Su suggested that the feature can be a special forum link instead, where only staff can access it.


Agenda 2: Chat filters on 2.0
  • Jasper proposed a similar feature to v1.0 in regards to filtering certain words and phrases (which will be added to 2.0 soon).


Agenda 3: Rule edits
  • Making it more concise, and adding a few more of the new unspoken rules. More of that in the actual update.


Agenda 4: Speedchat

Agenda 5: Report center publicity
  • Some members complained that the Report Center forum is too public, thinking it can taint the player’s reputation throughout their gameplay.
  • Currently, report threads have read permissions up to 100, which can only be readable by staff members.
  • Others think it is okay to keep it public so that there is transparency on each case.
  • Decision is to keep RC threads public, until a final consensus has been made.


Agenda 6: Staff
  • Concerning staff member activity, where some haven’t done a single mod action since their promotion to staff.
  • Su suggested a monthly staff meeting for moderators, global moderators & administrators, where they can report their mod duties for the month.
  • Mod recommendations, juno30 & Solariopa.


—Open Forum Highlights—
  • Furniture has been added into the game. Placing them on homes will be the next game update.
  • An OG Pixie Hollow mini-game called Pinecone Pop is being developed and close to completion.
  • New meadows are also planned in future updates!
  • General Bug mentions in the game.





~: MoonFields :~




Post time 2020-9-7 21:45:21 | Show all posts
Sweet! New minigame and a Speedchat upgrade? It'll be the most flitterific thing since revamping 2.0! Again!
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Post time 2020-9-6 17:30:15 | Show all posts
Thanks for the summary, Karma. Very to the point and precise. <3
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Post time 2020-9-6 19:05:48 | Show all posts
Good job MoonFields
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Post time 2020-9-6 19:20:26 | Show all posts
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May Your Heart Be Your Guiding Key!!
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Post time 2020-9-6 19:51:42 | Show all posts
Edited by wavesup at 2020-9-7 13:59

Good job Karma! Congrats to everyone who was promoted! Again ty Jas for all the new suggestions. Can't wait to see the future of Fairyabc!
~Acorn Bubbleberry
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Post time 2020-9-6 20:17:27 | Show all posts
Awesome recap, thanks Karma. great job
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Post time 2020-9-6 20:25:44 | Show all posts
Thank you for the summary! Pinecone Pop was one of my favorite talent games in the original Pixie Hollow, so I'm looking forward to more updates on that!
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Post time 2020-9-6 21:54:41 | Show all posts
Great Summary! Congrats to those who got promoted! While all the updates sound really fun, I think I'm most excited about more speedchat in the game. And of course Pinecone Pop soon
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Post time 2020-9-7 00:55:01 | Show all posts
Edited by Blue_Hiraeth at 2020-9-6 23:56

Thank you so much Karma! And thank you Jas for all the preparation you did for the meeting <3 Excited for the new staff members, implements to improve functionality, and speedchat options! Unending gratitude to the developers for all their hard work <3
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Post time 2020-9-7 10:20:10 | Show all posts
thank you Karma, love to new idea to speedchat. i'm so glad that it's work out very well.  i'm very excited about the mini game. and hopefully i get to see you in-game. Have a Good Day.
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